Competitive Gaming
eSport leagues such as the growing in popularity. Games are highly competitive, and are played in front of thousands of spectators while also being broadcast to tens of thousands more on Twitch TV. Between highly competitive matches, pressure to perform in front of tens of thousands of viewers, and extreme practice schedules, player mental health has already become a growing concern.
In our research, we are demonstrating new approaches to measure the physiology of players while they train and compete for new approaches to resilience assessment and development for eGamers.
Partners
Industry
Funding
Publications
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Refereed Conference Papers
- Glass, J, McGregor, C., 2020, “Towards Player Health Analytics in Overwatch”, IEEE 8th International Conference on Serious Games and Applications for Health (SeGAH), Vancouver, Canada, https://ieeexplore.ieee.org/
abstract/document/9201733
- Glass, J, McGregor, C., 2020, “Towards Player Health Analytics in Overwatch”, IEEE 8th International Conference on Serious Games and Applications for Health (SeGAH), Vancouver, Canada, https://ieeexplore.ieee.org/