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GaMER Lab

The GaMER Lab is Ontario Tech’s state-of-the-art graduate student and experimental research space for games. It is an interdisciplinary research laboratory where research related to serious games, human factors, virtual simulation, games for fitness and health, applied game design, mixed reality, stereo-vision gaming, multimodal interactions, and affective computing are conducted. There are four core research areas within the GaMER Lab:UXR logo
  • Human-Computer Interaction (HCI) and Games User Research (GUR)
  • Serious Games and Gaming
  • Gamification
  • Health Games


The GaMER Lab is also focused on developing computer vision and photogrammetry techniques and on ways to automatically generate photorealistic 3D models of environments from video and imagery.

Faculty in the GaMER Lab work with industry partners on prototyping/designing user experiences in virtual and extended reality including solutions for volumetric video and other interactive media on a case-by-case basis. Faculty and students have expertise in user experience analysis and testing, interactive media and game development using Unity and Unreal Engine, electronics design and advanced 3D printing technologies.

G.U. Research Observation

G.U. Research Observation at our university is home to state-of-the-art research and development of technologies for next-generation networks and critical infrastructures. It includes a security testing facility funded by the Canada Foundation for Innovation, a private research cloud environment and a software-defined networking testbed.

G.U. Research Play

G.U. Research Play at our university is home to state-of-the-art research and development of technologies for next-generation networks and critical infrastructures. It includes a security testing facility funded by the Canada Foundation for Innovation, a private research cloud environment and a software-defined networking testbed.

 

 

Research topics

  • User Experience
  • VR/AR/XR
  • Volumetric Video Capture and Processing
  • Quantifying Effects of Avatar Realism
  • Emerging Technologies in Healthcare
  • Fitness Games, Human-Computer Interaction
  • New Technologies in Serious Games and Applications
  • Security and Privacy Issues in Smart City Infrastructures
  • Data dissemination in wireless sensor networks
  • Applications of Artificial Intelligence (AI) in Information Security and Network Management
  • Cloud and Fog computing networks
  • Software-defined networking
  • Network Quality of Service and Reliability
  • Biometric Authentication
  • Vehicular ad-hoc networks
  • Internet of Things

Trustworthy AI Lab Works

  • Our Approach
    Our approach is to work towards a world where people are empowered to make good trust decisions about intelligent machines of different sorts, in different contexts. How can we conceive of and build intelligent machines that people find justifiably worthy of their trust? Our work draws on extensive experience in leading AI adoption projects in commercial and non-profit organizations across several sectors, as well as faculty research expertise in artificial intelligence, artificial life, trust, and computational self-awareness.

    A major aim is to tackle the challenge of building intelligent machines that are reflective and socially sensitive. By doing this, we aim to build machines with the social intelligence required to act in more trustworthy ways, and the self-awareness to reason about and communicate their own trustworthiness.
  • Partners

    GaMER Lab is a proud partner of the following 

    • maxSIMhealth Lab                        maxsimhealth
    • Sunnybrook Health Sciences Centre (Toronto)
    • Ontario Shores Centre for Mental Health Sciences (Whitby)
    • St. Michael's Hospital (Toronto)
    • Unity Health Toronto, Hospital for Sick Children (Toronto)
    • Shizuoka University (Japan)
    • University of Peloponnese (Greece)
    • Aristotle University (Greece), University of Piraeus (Greece)
  • Achievements and Awards
    -2024 Ontario Tech University Research Excellence Award – Established Researcher Category, July 2024.

    -Research Excellence Award, Established Researchers Category, Faculty of Business and Information Technology, Ontario Tech University, April, 2024.

    -Ontario Tech University, 2021 Research Excellence Chair, July 1, 2022 – June 30, 2024.
  • Technologies
    • Volumetric Video
    • VR/XR devices
    • 3D Printing
    • Custom Electronics
    • Custom Design (CAD)
  • Our Research Projects

    Ongoing research projects in the lab include:

    • Detection of insider threats
    • Dynamic channel allocation for cognitive radio
    • Intrusion-detection systems for supervisory control and data acquisition (SCADA) networks
    • Multimedia delivery and quality of experience in the cloud
    • Network survivability in large-scale failure scenarios
    • Privacy and reliability
    • Secure biometric-access technologies
    • Service aggregation in wireless infrastructure
    • Situational awareness systems for critical infrastructures
    • Smart-city infrastructures
    • Smart-grid security
    • Smart homes
    • Software-defined network (SDN) architectures
    • Vehicular network security and privacy

How you can reach us

Location: Software and Informatics Research Centre (SIR), Room 4360
Contact: fbitlabs@ontariotechu.ca

 

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