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    Interested in the Game Development and Interactive Media program? Come to one of our open house events! You can learn about the campus, tour our labs, as well as meet faculty and talk to some of our current students.

    If you have questions about any aspects of post-secondary life at our university or just want to see some of the work that our students are capable of, our staff and volunteers are on hand to help out.

    In order to get the most out of your open house experience, make sure you tour our labs and speak to our instructors to get a better idea of the technologies and opportunities available to our students.
    Campus Events

    Our university often invites high schools within the region to send classes to our campus and learn about our programs firsthand.

    As part of these activity days, the Game Development and Interactive Media program hosts Game Dev Mashup, a half day event where teams of high school students get the opportunity to explore our campus and try several short challenges related to the world of game development. Challenges range from social media activities to meeting specific professors and doing short game development tasks.

    We make an effort to not only represent all areas of game development, but also games in many different stages of production. In the past, activities have ranged from ideation to post-production, across the areas of design, team management, game programming and game art.

    Sample challenges include:

    • Coding player movement in a commercially-used game engine.
    • Completing tasks in virtual reality.
    • Designing a short board game.
    • Playing and competing in student games.

    At the end of every academic year, the university’s Game Development instructors partner with our Game Development Society to hold our annual GameCon event. At GameCon, students publicly showcase the games they have created during the year in the Game Development Workshop.

    Throughout the day, students are encouraged to explore the event and play the games that each other have created. Instructors and teaching assistants of participating classes will also circulate through the show floor, marking any required components that are to be shown in the final iteration of the games.

    Instructors, students and members of the public are all encouraged to cast their votes for a number of peoples' choice awards, including:

    • Best aesthetics
    • Best design
    • Best game of each student cohort
    • Best use of tech
    • Best in show

    In addition to the games, there is also an art gallery hosted by the university’s Digital Art Club, and an awards ceremony at the end of the day during which the winners of each voting category are announced.

    Follow the Game Development Society for announcements and dates for the next GameCon.

    Female information technology students visited a Girls Can Code club at a local elementary school to engage in activities and encourage young kids to learn about coding and technology.