Gaming and Virtual Reality Laboratory
The Gaming and Virtual Reality Laboratory is dedicated to the study and development of games and game technology.
The lab includes:
- A full-body motion-capture studio.
- A variety of input technologies students can utilize for their game development needs.
- Audiometric room (sound booth).
- State-of-the-art game development workstations.
A passive stereo virtual reality display utilizes the motion-capture system as a body tracker and gesture-based input device. This enables the exploration of:
- Full-body gesture recognition.
- Multi-player collaboration.
- New input methodologies.
You will be able to record sound for voiceovers and music with minimal echo or background noise in an audiometric room, coupled with audio recording equipment such as:
- Hardware and software mixing consoles.
- Microphone booms/stands.
- MIDI synthesizer.
- Various microphones and field recorders.
Research topics
- Gaming and Virtual Reality Laboratory
- Game Development and Virtual Reality Research
- Motion Capture Studio for Game Development
- Virtual Reality Development and Testing Lab
- Full Body Motion Capture and Gesture Recognition
- Immersive Virtual Reality and Motion Tracking Technology
- Audio Recording and Game Development Facilities
- Advanced Gaming Technology and VR Innovation
- Interactive Media and Game Technology Research
- Virtual Reality and Interactive Media Technology
How you can reach us
Location: Software and Informatics Research Centre (SIR), Room 4360
Contact: fbitlabs@ontariotechu.ca