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Loutfouz Zaman

Loutfouz Zaman
PhD

Assistant Professor

Game Development and Entrepreneurship

Faculty of Business and Information Technology

Contact information

Energy Systems and Nuclear Science Research Centre (ERC) - Room 2022
North Oshawa
2000 Simcoe Street North
Oshawa, ON L1G 0C5

905.721.8668 ext. 6515

loutfouz.zaman@ontariotechu.ca


Background

Dr. Loutfouz Zaman’s expertise is positioned within the area of human-computer interaction.  His research group builds and evaluates interactive systems using qualitative and quantitative research methods. Dr. Zaman’s research group currently pursues research in the areas of interactive games & simulations, virtual reality, game analytics, graphical user interfaces, visualization systems & tools, visual languages, and software configuration management & version control systems.

Education

  • Bachelor of Science, Computer Science: Software Systems Concordia University, Montreal
  • Master of Science, Computer Science: Human-Computer Interaction York University, Toronto
  • Doctor of Philosophy, Computer Science: Human-Computer Interaction York University, Toronto

Courses taught

Dr. Loutfouz Zaman teaches undergraduate courses on human-computer interaction, game analytics, visual languages, game physics & math, statistics, and a graduate course on empirical research methods for human-computer interaction.

Research and expertise

Dr. Zaman's research interests include:

  • interactive games & simulations

  • virtual reality

  • game analytics

  • graphical user interfaces

  • visualization systems & tools

  • visual languages

  • software configuration management and version control systems

Involvement

  • Selected publications
    • David F. Arppe, Loutfouz Zaman, Richard Pazzi, Khalil El-Khatib. (2020). UniNet: A Mixed Reality Driving Simulator. Graphics Interface 2020. Canadian Human-Computer Communications Society, Toronto, Canada
    • Daniel Maccormick, Loutfouz Zaman. (2019). SuBViS: The Use of Subjunctive Visual Programming Environments for Exploring Alternatives in Game Development. Foundations of Digital Games 2019
    • Daniel MacCormick, Wen Yue, Loutfouz Zaman, Pejman Mirza-Babaei. (2019). Getting the Player’s Attention: Comparing the Effectiveness of Common Notification Types in Task Management Games. CHI Play ’19 Extended Abstracts 2019
    • Daniel MacCormick, Alain Sangalang, Jackson Rushing, Ravnik Singh Jagpal, Pejman Mirza- Babaei, Loutfouz Zaman. (2019). FRVRIT - A Tool for Full Body Virtual Reality Game Evaluation. CHI'19 Extended Abstracts: CHI Conference on Human Factors in Computing Systems Extended Abstracts. CHI 2019
    • Loutfouz Zaman, Wolfgang Stuerzlinger, Christian Neugebauer. (2017). MACE: A New Interface for Comparing and Editing of Multiple Alternative Documents for Generative Design. ACM. ACM DocEng 17
    • Loutfouz Zaman, Wolfgang Stuerzlinger, Christian Neugebauer, Robert Woordbury, Maher Elkhaldi, Naghmi Shireen & Michael Terry. (2015) GEM-NI: A System For Creating and Managing Alternatives In Generative Design. CHI ’15, 1201–1210, New York: ACM.
    • Loutfouz Zaman, I Scott MacKenzie, (2013) "Evaluation of nano-stick, foam buttons, and other input methods for gameplay on touchscreen phones", International Conference on Multimedia and Human-Computer Interaction-MHCI
    • Loutfouz Zaman, Ashish Kalra, & Wolfgang Stuerzlinger. (2011). The Effect of Animation, Dual-View, Difference Layers, and Relative Re-Layout in Hierarchical Diagram Differencing. Graphics Interface 2011, 183-190.
    • Loutfouz Zaman, Daniel Natapov, Robert J. Teather" (2010) Touchscreens vs. traditional controllers in handheld gaming", Proceedings of the international academic conference on the future of game design and technology, 183-190
    • Loutfouz Zaman, Wolfgang Stuerzlinger. (2010). A new interface for cloning objects in drawing systems. Proceedings of Graphics Interface 2010. Graphics Interface 2010, Ottawa, Canada (27-34). Canadian Human-Computer Communications Society