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Loutfouz Zaman

Loutfouz Zaman

Assistant Professor

Game Development and Entrepreneurship

Faculty of Business and Information Technology

Contact information

Energy Systems and Nuclear Science Research Centre (ERC) - Room 2022
North Oshawa
2000 Simcoe Street North
Oshawa, ON L1G 0C5

905.721.8668 ext. 6515


After completing his bachelor’s degree, Dr. Loutfouz Zaman worked as a mobile game programmer for a startup game development company. He then joined York University’s graduate program in Computer Science, where his research focused on the area of human-computer interaction. For his PhD dissertation, he built and evaluated DARLS (a system for difference visualization and merging of diagrams) and GEM-NI (a dataflow-driven generative design system with support for alternatives, targeted at architects and media artists).

Dr. Zaman was part of the program committee at the International Workshop on Document Changes: Modeling, Detection, Storage and Visualization (DChanges) from 2015 to 2016, and at the ACM FuturePlay International Conference on the Future of Game Design and Technology from 2009 to 2010. His publications appear in the proceedings of the ACM Conference on Human Factors in Computing Systems (CHI) and Graphics Interface (GI), among others. He worked as an instructor at the School of Media Studies and Information Technology (Humber College), teaching courses in the Game Programmer program. He also worked as a Research Assistant at the Department of Marketing and Consumer Studies at the University of Guelph, where he developed a research tool for discrete choice experiments and conducted online experiments.


  • Bachelor of Science, Computer Science: Software Systems Concordia University, Montreal
  • Master of Science, Computer Science: Human-Computer Interaction York University, Toronto
  • Doctor of Philosophy, Computer Science: Human-Computer Interaction York University, Toronto

Research and expertise

Dr. Zaman's research interests include:

  • graphical user interfaces
  • subjunctive interfaces
  • interfaces for alternatives in generative design and dataflow programming
  • creativity support evaluation
  • information and difference visualization 
  • performance evaluation of game input devices