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Ontario Tech acknowledges the lands and people of the Mississaugas of Scugog Island First Nation.

We are thankful to be welcome on these lands in friendship. The lands we are situated on are covered by the Williams Treaties and are the traditional territory of the Mississaugas, a branch of the greater Anishinaabeg Nation, including Algonquin, Ojibway, Odawa and Pottawatomi. These lands remain home to many Indigenous nations and peoples.

We acknowledge this land out of respect for the Indigenous nations who have cared for Turtle Island, also called North America, from before the arrival of settler peoples until this day. Most importantly, we acknowledge that the history of these lands has been tainted by poor treatment and a lack of friendship with the First Nations who call them home.

This history is something we are all affected by because we are all treaty people in Canada. We all have a shared history to reflect on, and each of us is affected by this history in different ways. Our past defines our present, but if we move forward as friends and allies, then it does not have to define our future.

Learn more about Indigenous Education and Cultural Services

Andrew Hogue

Andrew Hogue

Associate Professor

Game Development and Interactive Media

Faculty of Business and Information Technology

Contact information

Software and Informatics Research Centre (SIRC) - Room 4381
North Oshawa
2000 Simcoe Street North
Oshawa, ON L1G 0C5

905.721.8668 ext. 3698

Research topics

  • user experience
  • virtual reality
  • prototyping
  • tangible interfaces
  • computer vision
  • tool development


Dr. Andrew Hogue is an Associate Professor at Ontario Tech University within the Faculty of Business and Information Technology's Game Development and Entrepreneurship program. His research interests include the development and evaluation of game design techniques for education, stereoscopic visualization and virtual reality. He is currently interested in understanding how environmental, technology and design parameters affect the user experience in virtual reality.  Advances in this area will undoubtedly enable developers to create better stereoscopic 3D video game content. During his Master of Science studies at York University, he developed hardware and software for immersive virtual reality displays, as well as a variety of stereoscopic 3D applications to evaluate the effectiveness of head-tracking on user immersion. He has been the driving force behind the design and development of the Game Development Lab at Ontario Tech University, ensuring it has the latest emerging technology for undergraduate and graduate student training/research. Through his past involvement in the Immersive Visual environment project at York University, he has gained interests in psychophysics, stereoscopic 3D, and determining the factors for engagement and immersion in simulation.

Dr. Hogue has supervised more than 40 undergraduates as summer research students and fourth-year Capstone projects, and five graduate (MSc/PhD) students. He has also been involved in securing more than $4 million in research funds for a variety of robotics and simulation projects. He has published more than 30 refereed journal and conference articles.


  • Bachelor of Science in Computer Science York University, Toronto, Ontario
  • Master of Science York University, Toronto, Ontario
  • PhD York University, Toronto, Ontario

Research and expertise

His current research interests include:

  • Developing computer vision and photogrammetry techniques.
  • How to automatically generate photorealistic 3D models of environments from video and imagery.

The application domains of his research include:

  • forensics
  • gaming
  • robotics
  • simulation
  • virtual reality